2.5 Dimensional Modules / 2021


Having a balcony at home has long been regarded as a status symbol; it has become a coveted middle-class aspiration. The history of this colonial-influenced ideology can be traced back to the early 1930s. A house or apartment with a balcony or verandah represents higher social status; its development has become an indispensable desire for the middle class. The evolution of balconies in Hong Kong has transformed and deformed over the decades—from utilitarian designs to semi-functional large window sills and nano flat balconies that only allow one person to step inside. However, the desire to connect the outside world and nature within our homes has never ceased.

2.5 Dimensional Modules is composed of different parts that convey the notion of customization in world-building games, which allows players to shape their virtual environment according to their personal vision and preferences. Through modular components, players can design and renovate their own spaces, from individual homes to entire islands. This process of assembling shoppable modules creates a bridge between the virtual and the real, as players enact their ideal concepts of home and space within the game. Just as balconies in real life symbolize status and connection to the outside world, in the game, players use customizable elements to express identity, creativity, and their desire to interact with a digital world that mirrors their aspirations.


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